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Old 08-11-2007, 10:07 PM   #1 (permalink)
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Default Sapphire dEAGLE Competition

The Winner is
deeXus
from
fm! sapphire * team

(see link for details)
http://www.fragmasters.co.uk/deaglecup2007.html



#1on1
Sapphire Christmas Special

dEAGLE Cup 2007
Competition


2 DAY EVENT


Sapphire Technology
The Official sponsors of Fragmasters Community

Sapphire Technologies, the official sponsor of Fragmasters community. A graphic card will be offered to the winning player.

Thank you, Sapphire for sponsoring this event and providing us with a magnificant piece of sapphire hardware.



The Prize


Sapphire HD 2900 XT

This card is bundled with "The Black Box" which is Half-Life 2: Episode Two, Portal and Team Fortress 2

















700 million transistors on 80nm HS fabrication process
512-bit 8-channel GDDR3/4 memory interface
Ring Bus Memory Controller
    • Fully distributed design with 1024-bit internal ring bus for memory reads and writes
    • Optimized for high performance HDR (High Dynamic Range) rendering at high display resolutions
Unified Superscalar Shader Architecture
    • 320 stream processing units
      • Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders
      • Common instruction set and texture unit access supported for all types of shaders
      • Dedicated branch execution units and texture address processors
    • 128-bit floating point precision for all operations
    • Command processor for reduced CPU overhead
    • Shader instruction and constant caches
    • Up to 80 texture fetches per clock cycle
    • Up to 128 textures per pixel
    • Fully associative multi-level texture cache design
    • DXTC and 3Dc+ texture compression
    • High resolution texture support (up to 8192 x 8192)
    • Fully associative texture Z/stencil cache designs
    • Double-sided hierarchical Z/stencil buffer
    • Early Z test, Re-Z, Z Range optimization, and Fast Z Clear
    • Lossless Z & stencil compression (up to 128:1)
    • Lossless color compression (up to 8:1)
    • 8 render targets (MRTs) with anti-aliasing support
    • Physics processing support
Full support for Microsoft? DirectX? 10.0
    • Shader Model 4.0
    • Geometry Shaders
    • Stream Output
    • Integer and Bitwise Operations
    • Alpha to Coverage
    • Constant Buffers
    • State Objects
    • Texture Arrays
Dynamic Geometry Acceleration
    • High performance vertex cache
    • Programmable tessellation unit
    • Accelerated geometry shader path for geometry amplification
    • Memory read/write cache for improved stream output performance
Anti-aliasing features
    • Multi-sample anti-aliasing (up to 8 samples per pixel)
    • Up to 24x Custom Filter Anti-Aliasing (CFAA) for improved quality
    • Adaptive super-sampling and multi-sampling
    • Temporal anti-aliasing
    • Gamma correct
    • Super AA (CrossFire? configurations only)
    • All anti-aliasing features compatible with HDR rendering
Texture filtering features
    • 2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel)
    • 128-bit floating point HDR texture filtering
    • Bicubic filtering
    • sRGB filtering (gamma/degamma)
    • Percentage Closer Filtering (PCF)
    • Depth & stencil texture (DST) format support
    • Shared exponent HDR (RGBE 9:9:9:5) texture format support
CrossFire? Multi-GPU Technology
    • Scale up rendering performance and image quality with 2 or more GPUs
    • Integrated compositing engine
    • High performance dual channel interconnect
ATI Avivo? HD Video and Display Platform
    • Two independent display controllers
      • Drive two displays simultaneously with independent resolutions, refresh rates, color controls and video overlays for each display
      • Full 30-bit display processing
      • Programmable piecewise linear gamma correction, color correction, and color space conversion
      • Spatial/temporal dithering provides 30-bit color quality on 24-bit and 18-bit displays
      • High quality pre- and post-scaling engines, with underscan support for all display outputs
      • Content-adaptive de-flicker filtering for interlaced displays
      • Fast, glitch-free mode switching
      • Hardware cursor
    • Two integrated dual-link DVI display outputs
      • Each supports 18-, 24-, and 30-bit digital displays at all resolutions up to 1920x1200 (single-link DVI) or 2560x1600 (dual-link DVI)1
      • Each includes a dual-link HDCP encoder with on-chip key storage for high resolution playback of protected content2
    • Two integrated 400 MHz 30-bit RAMDACs
      • Each supports analog displays connected by VGA at all resolutions up to 2048x15363
    • HDMI output support
      • Supports all display resolutions up to 1920x1080i
      • Integrated HD audio controller with multi-channel (5.1) AC3 support, enabling a plug-and-play cable-less audio solution
    • Integrated AMD Xilleon? HDTV encoder
      • Provides high quality analog TV output (component/S-video/composite)
      • Supports SDTV and HDTV resolutions
      • Underscan and overscan compensation
    • HD decode for H.264/AVC, VC-1, DivX and MPEG-2 video formats
      • Flawless DVD, HD DVD, and Blu-ray? playback
      • Motion compensation and IDCT (Inverse Discrete Cosine Transformation)
    • HD video processing
      • Advanced vector adaptive per-pixel de-interlacing
      • De-blocking and noise reduction filtering
      • Edge enhancement
      • Inverse telecine (2:2 and 3:2 pull-down correction)
      • Bad edit correction
      • High fidelity gamma correction, color correction, color space conversion, and scaling
    • MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264/AVC encoding and transcoding
Seamless integration of pixel shaders with video in real time








VGA mode support on all display outputs
PCI Express x16 bus interface

OpenGL 2.0 support
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Old 08-11-2007, 11:03 PM   #2 (permalink)
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Default Your shoutbox! Win A Prize

PRIZE
Sapphire HD 2900 XT (Click Link)

http://www.fragmasters.co.uk/forum/f...play.php?f=220

check it out lads

more details will be posted soon

Da Word is "FRAGMASTERS" -- Tell your friends about it




Entry Conditions - Everyone and Anyone is Welcomed

You are required to play on Fragmasters Last Ciggerate server 85.234.148.35:27015 for a significant amount of time during the month of November and December 2007, before qualifying for entry.
FREE Sign Up Here
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Old 08-11-2007, 11:09 PM   #3 (permalink)
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Default

Biles

it will be a 1v1 competition hosted over 2 days SAT/SUN - Elimination
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Old 08-11-2007, 11:24 PM   #4 (permalink)
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I know you haven't decided on exactly what type of tournament yet but i think AK's & M4's would be good. Maybe even deagle.
Would still prefer Ak's tho

good job, should be a great event.
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Old 08-11-2007, 11:26 PM   #5 (permalink)
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it will be a aim map 1v1 , but one thing for sure it wont be awp.
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Old 08-11-2007, 11:28 PM   #6 (permalink)
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this event should be a good laugh and what a prize!!
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Old 08-11-2007, 11:29 PM   #7 (permalink)
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Umps!
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Old 08-11-2007, 11:30 PM   #8 (permalink)
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has to be deagle
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Old 08-11-2007, 11:33 PM   #9 (permalink)
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Quote:
Originally Posted by nab View Post
has to be deagle
Yes, I am looking at either deagle OR rifle m4a1-ak47 tbh

undecided
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Old 08-11-2007, 11:35 PM   #10 (permalink)
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